Overview: 

This is an demo of my extended version of my game jam project from early 2024 that I have been working on since then. All assets including art, code, animations are made by me with the exception of some sound effects. 

Game:

In this adventure platformer, you play as an ice cube with various ice abilities. The object of this game is to reach and defeat the boss, and shortly after this is where the demo content ends. 

Instructions:You have five ice cubes in the bottom left of your screen. These ice cubes are your health, and each time you get hit by or touch and enemy, you lose one health. If you lose all 5 of your health, you will respawn at your last igloo checkpoint. You have a meter at the left of your screen which fills up one tenth of the way with snow (one snow unit) each time you shoot an icicle that hits an enemy. The snow in the snow meter can be used to perform ice abilities. A cross of icicles on the screen moves to wherever your mouse is.  Use this to tell where you are aiming. 

Press Esc to pause.

Press WASD or Arrow keys to move.

While touching an igloo checkpoint, it will light up blue and you can press E to activate. When you die, you will respawn at your last activated checkpoint.

Use your mouse/touchpad to aim and left click to shoot an icicle.

Space to jump. This keybind can be edited in the settings: pause > settings > controls.

Left Shift to dash in the direction you are facing. This keybind can be edited in the settings: pause > settings > controls.

Hold F and wait for the circle to fill to gain back one lost health. This action costs 3 snow.

While holding Right click, use your mouse to aim and press Left click to place a defensive wall between you and enemies. This action costs 3 snow.

Tap R to unleash a powerful dash in the direction of your mouse. This action costs 5 snow.

Hold R until the bar fills to throw a powerful glacier chunk towards the direction of your mouse. This action costs 3 snow. 

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